![]() ![]() One minute you’re being told immigrants are being kidnapped and butchered for their organs, and the next Miss Money-Sterling and her Chanel suit just won a pit-fighting tournament on the dark web. It’s a juxtaposition that Legion struggles with for its duration. I was able to play half the game as a lofty, high society woman – Ascot hat, lace gloves, heels, the works – who I’m supposed to buy is also a stunt driving specialist, an expert gunslinger, and can take down waves of special forces agents in hand-to-hand combat like she’s Amanda Nunes. Everybody had a chuckle at the “spy granny” trailer – sure – but in reality, this party rarely feels like an undercover, state-breaking unit. This dissonance affects Legion‘s campaign in multiple ways. Almost everyone you bag is, ultimately, more than capable of dealing with the majority of encounters. A team of unique protagonists with individual abilities, skills, and perks is a great, Mission: Impossible-type idea, but in reality, the gimmick is mostly superfluous. For the most part, save for a few specific technical traits, very few revolutionaries are required in DedSec’s efforts to liberate London. It’s a solid concept, but unfortunately, the idea promises more than it delivers. Legion‘s hook lies in the player building a bespoke party of operatives to ensure that, as a collective, DedSec has the skills on deck to tackle any situation. Each character brings their own set of skills to the urban war – perhaps they have access to certain weaponry, or a special drone, maybe they have legal skills to free your jailed teammates, or are a bit handy with the ol’ one-two. Simply find a disfranchised Londoner, perform a short mission for them, and you have another DedSeccer on your squad. ![]() Players seek out recruits to the cause while traversing the streets. The fresh element that Legion brings to the party – as its title suggests – is the concept of playing as a gathering of mismatched rebels, rather than a singular protagonist. But in reality, Legion translates this “Vive La Revolution” spirit into hours of relatively choresome missions, with almost all falling into a formula of Infiltrate, Hack, and Escape. Outmanned and outgunned, our ragtag revolutions must use their wits, cunning and technical prowess to research their enemies and bring them down from within, toppling the government and its skull-cracking rent-a-cops using brains over brawn. It’s up to the hackers of DedSec – now deeper underground than ever before – to rally the people and bring about freedom, one terabyte at a time.Īs a narrative concept, Legion sets the stage for an exciting, state-smashing rebellion. Albion, with its army of surveillance drones, its jack-booted soldiers, and its propensity for violence, rules over London with a fascist fist. In the following months, London does become relatively free of crime, but also free of human liberties. In the wake of the bombings, the British government has all but abandoned the police force, bringing in paramilitary security firm Albion to handle London’s law enforcement. ![]()
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